AI Insights · Timothy · October 2023
Top 5 Hypercasual Games on Android in Africa - Q3 2023
Discover the performance of the top 5 hypercasual games on Android in Africa for Q3 2023, focusing on weekly downloads, revenue, and active users.
In the third quarter of 2023, the hypercasual gaming segment on the Android platform in Africa saw notable activity. Here’s a performance overview of the top 5 hypercasual games, based on data from Sensor Tower.
Tamagoo - 3D Slime Simulator, published by Vexuse, experienced a significant rise in weekly revenue, starting from an almost negligible amount in early July to about $777 in mid-September, before slightly dropping to $636 by the end of the quarter. Weekly downloads followed a similar upward trend, peaking at 4.3K in the last week of September. Weekly active users consistently grew from 2K in mid-August to over 7K by the end of September.
Deal To Be A Millionaire by Niceteen Games showed consistent growth in both downloads and revenue. Weekly revenue started at around $181 in late June, climbing steadily to $330 by the end of September. Downloads surged from 14.9K to nearly 29.3K during the same period. Active users increased from 10.5K in late June to over 21K by the end of September.
Athletics Mania: Track & Field, from POWERPLAY MANAGER, saw a fluctuating but generally declining trend in weekly revenue, starting at $758 in late June and dropping to $44 by the end of September. Weekly downloads remained relatively stable, ranging between 200 and 380. Active users saw a slight decline from 2.6K in late June to around 1.8K in late September.
Bus Simulator : Ultimate, published by Zuuks Games, maintained a steady weekly revenue around $200 throughout the quarter. Downloads varied, peaking at 26.6K in early September and ending at 15.4K. Active users showed a minor decline from approximately 129.7K in late June to 141K by the end of September.
OTR - Offroad Car Driving Game by DogByte Games had a notable increase in both downloads and active users. Weekly revenue remained modest, peaking at $241 in mid-July. Downloads increased from 4K in late June to 20K in mid-September, before settling at around 14.6K. Active users grew from 10K to over 36K by the end of the quarter.
These insights reflect the dynamic nature of the hypercasual gaming market in Africa. For more detailed analytics and insights, visit Sensor Tower.